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									Security &amp; Anti-Cheat - Dayz Setup – Guides, Mods &amp; Community Help Forum				            </title>
            <link>https://dayzsetup.com/community/security-anti-cheat/</link>
            <description>Dayz Setup – Guides, Mods &amp; Community Help Discussion Board</description>
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							                    <item>
                        <title>Why You Should Enable Steam Family Sharing Block</title>
                        <link>https://dayzsetup.com/community/security-anti-cheat/why-you-should-enable-steam-family-sharing-block/</link>
                        <pubDate>Mon, 20 Apr 2026 14:04:17 +0000</pubDate>
                        <description><![CDATA[One of the easiest ways for cheaters to return after a ban is through &quot;Family Sharing&quot; accounts.


The Problem: A player gets banned on their main account but creates a new &quot;Free&quot; account...]]></description>
                        <content:encoded><![CDATA[<p data-path-to-node="15">One of the easiest ways for cheaters to return after a ban is through "Family Sharing" accounts.</p>
<ol start="1" data-path-to-node="16">
<li>
<p data-path-to-node="16,0,0"><b data-path-to-node="16,0,0" data-index-in-node="0">The Problem:</b> A player gets banned on their main account but creates a new "Free" account and shares their library to keep playing on your server.</p>
</li>
<li>
<p data-path-to-node="16,1,0"><b data-path-to-node="16,1,0" data-index-in-node="0">The Fix:</b> Use a server-side script or a mod like <code data-path-to-node="16,1,0" data-index-in-node="48">CF</code> to check if a player is using a shared account.</p>
</li>
<li>
<p data-path-to-node="16,2,0"><b data-path-to-node="16,2,0" data-index-in-node="0">Command:</b> Many admin panels have a simple toggle: <code data-path-to-node="16,2,0" data-index-in-node="49">BlockFamilySharing: true</code>. Enabling this forces cheaters to buy the game again on a new account, which significantly reduces the number of repeat offenders on your server.</p>
</li>
</ol>]]></content:encoded>
						                            <category domain="https://dayzsetup.com/community/security-anti-cheat/">Security &amp; Anti-Cheat</category>                        <dc:creator>αntíquє</dc:creator>
                        <guid isPermaLink="true">https://dayzsetup.com/community/security-anti-cheat/why-you-should-enable-steam-family-sharing-block/</guid>
                    </item>
				                    <item>
                        <title>How to Block &quot;Underground Bases&quot; and &quot;Wall Glitching&quot;</title>
                        <link>https://dayzsetup.com/community/security-anti-cheat/how-to-block-underground-bases-and-wall-glitching/</link>
                        <pubDate>Mon, 20 Apr 2026 14:03:57 +0000</pubDate>
                        <description><![CDATA[Cheaters often try to build bases under the map or glitch through walls using vehicles.


The &quot;Build Anywhere&quot; Trap: If you use &quot;Build Anywhere&quot; mods, ensure you have the DisableUndergrou...]]></description>
                        <content:encoded><![CDATA[<p data-path-to-node="10">Cheaters often try to build bases under the map or glitch through walls using vehicles.</p>
<ul data-path-to-node="11">
<li>
<p data-path-to-node="11,0,0"><b data-path-to-node="11,0,0" data-index-in-node="0">The "Build Anywhere" Trap:</b> If you use "Build Anywhere" mods, ensure you have the <code data-path-to-node="11,0,0" data-index-in-node="81">DisableUndergroundBuilding</code> flag set to <code data-path-to-node="11,0,0" data-index-in-node="120">1</code>.</p>
</li>
<li>
<p data-path-to-node="11,1,0"><b data-path-to-node="11,1,0" data-index-in-node="0">Vehicle Collision:</b> A common exploit involves using a car to push a player through a wall. You can prevent this by adding "No-Build Zones" around critical military buildings in your <code data-path-to-node="11,1,0" data-index-in-node="181">mapgroup.json</code>.</p>
</li>
<li>
<p data-path-to-node="11,2,0"><b data-path-to-node="11,2,0" data-index-in-node="0">The Solution:</b> We recommend using the <b data-path-to-node="11,2,0" data-index-in-node="37">"Build Anywhere v2"</b> mod specifically because it includes built-in anti-glitch checks that the vanilla game lacks.</p>
</li>
</ul>]]></content:encoded>
						                            <category domain="https://dayzsetup.com/community/security-anti-cheat/">Security &amp; Anti-Cheat</category>                        <dc:creator>αntíquє</dc:creator>
                        <guid isPermaLink="true">https://dayzsetup.com/community/security-anti-cheat/how-to-block-underground-bases-and-wall-glitching/</guid>
                    </item>
				                    <item>
                        <title>Deep Dive: Setting up Discord Webhooks for Admin Activity</title>
                        <link>https://dayzsetup.com/community/security-anti-cheat/deep-dive-setting-up-discord-webhooks-for-admin-activity/</link>
                        <pubDate>Mon, 20 Apr 2026 14:03:37 +0000</pubDate>
                        <description><![CDATA[Don&#039;t wait for players to report a problem. Use Discord Webhooks to get real-time security alerts directly to your phone.


Creation: In your Discord Server Settings, create a Webhook for...]]></description>
                        <content:encoded><![CDATA[<p data-path-to-node="5">Don't wait for players to report a problem. Use Discord Webhooks to get real-time security alerts directly to your phone.</p>
<ol start="1" data-path-to-node="6">
<li>
<p data-path-to-node="6,0,0"><b data-path-to-node="6,0,0" data-index-in-node="0">Creation:</b> In your Discord Server Settings, create a Webhook for a private "Admin-Logs" channel.</p>
</li>
<li>
<p data-path-to-node="6,1,0"><b data-path-to-node="6,1,0" data-index-in-node="0">Integration:</b> Use mods like <code data-path-to-node="6,1,0" data-index-in-node="27">DiscordUtils</code> or <code data-path-to-node="6,1,0" data-index-in-node="43">VPPAdminTools</code> to link your server to this Webhook.</p>
</li>
<li>
<p data-path-to-node="6,2,0"><b data-path-to-node="6,2,0" data-index-in-node="0">What to track?</b></p>
<ul data-path-to-node="6,2,1">
<li>
<p data-path-to-node="6,2,1,0,0"><b data-path-to-node="6,2,1,0,0" data-index-in-node="0">Admin Login:</b> Know exactly when a staff member uses their powers.</p>
</li>
<li>
<p data-path-to-node="6,2,1,1,0"><b data-path-to-node="6,2,1,1,0" data-index-in-node="0">High-Value Kills:</b> Get alerted if a player is getting multiple kills over 800m.</p>
</li>
<li>
<p data-path-to-node="6,2,1,2,0"><b data-path-to-node="6,2,1,2,0" data-index-in-node="0">Base Damage:</b> Track who is raiding and when, to catch "offline raiders" or exploiters. <strong>Having a 24/7 log on your phone is the best way to maintain a fair server.</strong></p>
</li>
</ul>
</li>
</ol>]]></content:encoded>
						                            <category domain="https://dayzsetup.com/community/security-anti-cheat/">Security &amp; Anti-Cheat</category>                        <dc:creator>αntíquє</dc:creator>
                        <guid isPermaLink="true">https://dayzsetup.com/community/security-anti-cheat/deep-dive-setting-up-discord-webhooks-for-admin-activity/</guid>
                    </item>
				                    <item>
                        <title>How to Use &#039;Admin Log&#039; to Detect Combat Loggers</title>
                        <link>https://dayzsetup.com/community/security-anti-cheat/how-to-use-admin-log-to-detect-combat-loggers/</link>
                        <pubDate>Mon, 20 Apr 2026 13:55:30 +0000</pubDate>
                        <description><![CDATA[Combat logging is a community killer. Here is how to find the culprits using your server logs:


The Log File: Open your ADM log found in the profiles folder.


The Keyword: Search for...]]></description>
                        <content:encoded><![CDATA[<p data-path-to-node="10">Combat logging is a community killer. Here is how to find the culprits using your server logs:</p>
<ul data-path-to-node="11">
<li>
<p data-path-to-node="11,0,0"><b data-path-to-node="11,0,0" data-index-in-node="0">The Log File:</b> Open your <code data-path-to-node="11,0,0" data-index-in-node="24">ADM</code> log found in the profiles folder.</p>
</li>
<li>
<p data-path-to-node="11,1,0"><b data-path-to-node="11,1,0" data-index-in-node="0">The Keyword:</b> Search for <code data-path-to-node="11,1,0" data-index-in-node="24">(LOGOUT)</code>.</p>
</li>
<li>
<p data-path-to-node="11,2,0"><b data-path-to-node="11,2,0" data-index-in-node="0">The Context:</b> Check the logs 2 minutes before the logout. If there was a <code data-path-to-node="11,2,0" data-index-in-node="72">(HIT)</code> or <code data-path-to-node="11,2,0" data-index-in-node="81">(DEATH)</code> registered nearby, you’ve found a combat logger.</p>
</li>
<li>
<p data-path-to-node="11,3,0"><b data-path-to-node="11,3,0" data-index-in-node="0">The Solution:</b> Increase your <code data-path-to-node="11,3,0" data-index-in-node="28">LogoutTimer</code> in <code data-path-to-node="11,3,0" data-index-in-node="43">serverDZ.cfg</code> to 45 or 60 seconds to discourage this behavior.</p>
</li>
</ul>]]></content:encoded>
						                            <category domain="https://dayzsetup.com/community/security-anti-cheat/">Security &amp; Anti-Cheat</category>                        <dc:creator>αntíquє</dc:creator>
                        <guid isPermaLink="true">https://dayzsetup.com/community/security-anti-cheat/how-to-use-admin-log-to-detect-combat-loggers/</guid>
                    </item>
				                    <item>
                        <title>BattlEye Filter Basics: Preventing Global Variable Kicks</title>
                        <link>https://dayzsetup.com/community/security-anti-cheat/battleye-filter-basics-preventing-global-variable-kicks/</link>
                        <pubDate>Mon, 20 Apr 2026 13:34:24 +0000</pubDate>
                        <description><![CDATA[If your players are getting kicked for &quot;Global Variable Restriction #0&quot;, you need to whitelist the mod&#039;s variable in your publicvariable.txt. Always check your scripts.log to see exactly whi...]]></description>
                        <content:encoded><![CDATA[<p>If your players are getting kicked for "Global Variable Restriction #0", you need to whitelist the mod's variable in your <code data-path-to-node="15,0" data-index-in-node="133">publicvariable.txt</code>. Always check your <code data-path-to-node="15,0" data-index-in-node="171">scripts.log</code> to see exactly which variable is triggering the kick before disabling any security feature.</p>]]></content:encoded>
						                            <category domain="https://dayzsetup.com/community/security-anti-cheat/">Security &amp; Anti-Cheat</category>                        <dc:creator>αntíquє</dc:creator>
                        <guid isPermaLink="true">https://dayzsetup.com/community/security-anti-cheat/battleye-filter-basics-preventing-global-variable-kicks/</guid>
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